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Flat directory/module structure
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use std::io;
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use std::process::{Command, ExitStatus, Stdio};
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use crate::timer::get_cpu_timer;
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/// Used to indicate the result of running a command
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#[derive(Debug, Copy, Clone)]
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pub struct ExecuteResult {
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/// The amount of user time the process used
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pub user_time: f64,
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/// The amount of cpu time the process used
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pub system_time: f64,
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/// The exit status of the process
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pub status: ExitStatus,
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}
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/// Execute the given command and return a timing summary
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#[cfg(windows)]
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pub fn execute_and_time(
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stdout: Stdio,
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stderr: Stdio,
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command: &str,
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shell: &str,
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) -> io::Result<ExecuteResult> {
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let mut child = run_shell_command(stdout, stderr, command, shell)?;
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let cpu_timer = get_cpu_timer(&child);
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let status = child.wait()?;
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let (user_time, system_time) = cpu_timer.stop();
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Ok(ExecuteResult {
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user_time,
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system_time,
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status,
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})
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}
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/// Execute the given command and return a timing summary
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#[cfg(not(windows))]
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pub fn execute_and_time(
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stdout: Stdio,
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stderr: Stdio,
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command: &str,
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shell: &str,
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) -> io::Result<ExecuteResult> {
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let cpu_timer = get_cpu_timer();
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let status = run_shell_command(stdout, stderr, command, shell)?;
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let (user_time, system_time) = cpu_timer.stop();
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Ok(ExecuteResult {
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user_time,
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system_time,
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status,
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})
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}
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/// Run a standard shell command using `sh -c`
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#[cfg(not(windows))]
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fn run_shell_command(
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stdout: Stdio,
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stderr: Stdio,
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command: &str,
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shell: &str,
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) -> io::Result<std::process::ExitStatus> {
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Command::new(shell)
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.arg("-c")
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.arg(command)
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.env(
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"HYPERFINE_RANDOMIZED_ENVIRONMENT_OFFSET",
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"X".repeat(rand::random::<usize>() % 4096usize),
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)
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.stdin(Stdio::null())
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.stdout(stdout)
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.stderr(stderr)
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.status()
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}
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/// Run a Windows shell command using `cmd.exe /C`
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#[cfg(windows)]
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fn run_shell_command(
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stdout: Stdio,
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stderr: Stdio,
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command: &str,
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shell: &str,
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) -> io::Result<std::process::Child> {
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Command::new(shell)
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.arg("/C")
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.arg(command)
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.stdin(Stdio::null())
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.stdout(stdout)
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.stderr(stderr)
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.spawn()
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}
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